using System;
using System.Collections.Generic;
using System.Text;

namespace SnakeCharp.Game
{
    public enum GameState
    {
        Title,
        Menu,
        Load,
        Game,
        Result,
        Credits
    }

    public enum SnakeState
    {
        Up,
        Down,
        Left,
        Right,
        Dead
    }
}
